Indeed releases new data on tech employment, JackTrip helps musicians work remotely, and we look at the UX/UI of a Total War Saga video game. This is your weekly Kenzie news roundup.
What are some tangible ways to incorporate a design-first approach into a company’s culture? Easy peasy: you’ve gotta focus on the users. Writers Morgan Mahlock and Grace Isford put together 7 practical tips for companies to take a design-first approach in their businesses. Community-building and clear communication are among the key ways brands can center good design and user experience. This piece is chock-full of examples of brands doing UX design well. Read more on VentureBeat.
Many of us have taken our work to Zoom this year. But, where did musicians take theirs? Staging a musical collaboration isn’t easy via mainstream video conferencing platforms due to audio delays and sound quality issues. Chris Chafe, the director of Stanford University’s Center for Computer Research in Music and Acoustics, partnered with a software engineer to launch a free pilot app for musicians. JackTrip is an audio streaming platform that allows musicians to improvise with each other remotely. Learn more about how this software is helping musicians create on NPR. This story also comes in podcast form.
Move over, Silicon Valley! Indeed released its latest report on the top 10 cities and metro areas for tech jobs this year. Topping this year’s list is Washington D.C. The political hub has seen a 1.84% increase in tech jobs and a 15.59% jump in job seeker interest. Check out the full list on Indeed (No. 7 might surprise you).
Tutti Taygerly is a leadership coach who spent years working as a Product Designer for companies like Facebook. She knows the feeling of being too busy for her own good all too well. After years of creative ideation at design firms, but rarely shipping anything, Tutti burned out. She was forced to reevaluate the way she worked and, more broadly, the way she lived outside of work. She shares her insights on stepping away from the “cult of busyness” on UX Collective.
Case Study of the Week: The UX/UI of A Total War Saga
Curious about how game designers implement user feedback? Alex Tokmakchiev, Lead UI/UX Game Designer at Creative Assembly Sofia, shares the process of iterating on A Total War Saga: Troy. Alex explains how one of the game’s features created issues for players and how user testing solved the problem. Now players can experience the Battle of Troy in peace (#puns). Find this case study on Gamasutra.
Tech Tip of the Week: “It’s time for a digital detox. (You know you need it.)”
Writer Brian X. Chen is asking, “When is enough enough?” With a rise in screen time and doomscrolling due to the pandemic and an election year, many are in need of a digital detox. If this sounds like you, these tips can help you make a game plan for healthier tech habits as we close out the year. Read this story on The New York Times.
Meme of the Week: “We need to speak to the manager… and the UX Designer who made this.”